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[mkgmap-dev] improve appeareance of footways leading to missing buildings

From osm osm at pinns.co.uk on Wed Jan 12 18:58:03 GMT 2022

Hi Jose

Removing any reference to


in your style will do the trick.

BUT this may be too drastic an option.

If you use a TYP file , then  make the service highway transparent.

On 09/01/2022 22:59, jose1711 wrote:
> hello all,
> my etrex legend has only 8 mb available for custom maps so sacrificing 
> buildings is an obvious choice. just removing the buildings from the 
> style however results in something like this:
> see that comb-shaped ways? those are usually bits leading to building 
> entrances (here's the source: 
> https://www.openstreetmap.org/#map=18/48.75978/17.82890). frankly, i 
> don't really need them as they don't really carry any important 
> information.
> douglas-pecker does not help here so i wonder if anyone has an idea 
> how this can be optimized. i still want to retain the footways, just 
> don't want them to be too "hairy".
> if this is not an easy task and involves too much coding then i will 
> probably give up but before that i just wanted to ask if anyone has 
> any idea.
> thank you,
> jose
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