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[mkgmap-dev] precompiled sea

From Mike Baggaley mike at tvage.co.uk on Wed Jan 29 18:20:58 GMT 2020

Hi, I have not used precomp sea before and am struggling to compile the sea
tiles. Using the following process I get a map with no sea:

Used osmfilter to extract just the coastline data
Used splitter on the coastline data
Used mkgmap on the splitter data with a simple style that just processes
coastline and with --generate-sea=multipolygon. I can see some img files
created in my sea folder
Used splitter again on the original data
Used mkgmap again with --precomp-sea and --generate-sea=multipolygon

Am I doing something wrong?

Regards,
Mike



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