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Unicode searching. Now you can.

18
Jun

For quite some time it has been possible to build a map using unicode to display characters in various languages.

Now searching should also work in versions r3294 and later.

All of Western, Central and Eastern European characters should be available as well as Arabic, Greek and various others. It is unlikely to work with Chinese characters and that will require further investigation.

Ensure that you are using the options --code-page=65001 --index --route as well any others that you need.

Posted by steve on 18 Jun 2014

Latest commits

  • mkgmap-r4767 raise minimum resolution of overview map to 13 to match the alignment of tiles produced by splitter with default resolution ....
    11 jun 2021
  • mkgmap-r4766 map-split.patch - fix possible "Problem writing line ..." message which caused data loss of huge polygons.
    11 jun 2021
  • mkgmap-r4765 rework roundabout checks (roundaboutchecks4.patch by Mike Baggaley).
    10 jun 2021
  • mkgmap-r4763 - fix bug in Coord.distToLineSegment(Coord a, Coord b), it returned Double.NaN when a and b are the same.
    08 jun 2021
  • mkgmap-r4760 minor performance tweak: only create node instance when it is needed.
    06 jun 2021
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