[mkgmap-dev] Bug in splitter?From Felix Hartmann extremecarver at gmail.com on Sun Apr 1 21:13:27 BST 2012
On 01.04.2012 22:06, Thorsten Kukuk wrote: > Hi, > > On Sun, Apr 01, Felix Hartmann wrote: > >> Oh, so it's a splitter bug? > Since osmconvert and osmosis have no problems with > the data, I assume it's a splitter bug. At least the > message about the number of nodes looks wrong to me. > >> I tried splitting SRTM data from phyghtmap >> with the following command unsuccessfully: >> phyghtmap --jobs=1 --osm-version=0.6 --step=25 --output-prefix=as2 >> --line-cat=1000,200 --source=view1,view3,srtm1,srtm3 >> --area=80:-11.01192:129.99999:83.20162 --max-nodes-per-tile=0 >> --max-nodes-per-way=250 --pbf >> >> >> BTW -- how can I make sure with phyghtmap that multiple input files >> don't overlap, nor miss data? 129.99999 is already interpreted as 130... > I don't know, luckily I didn't needed this. Well for Asia there is no way around, at least without 16GB RAM. With 8GB one has to resort to at least 3 parts... I'll ask on Panarchos site... > > Thorsten > >> On 01.04.2012 21:48, Thorsten Kukuk wrote: >>> Hi, >>> >>> I try to split SRTM data with splitter r200, but splitter only >>> creates one big tile. >>> >>> Some interesting statistics from osmconvert: >>> nodes: 2518069911 >>> ways: 27074150 >>> node id min: 1 >>> node id max: 2679465052 >>> >>> Ok, I'm a little bit above a 32bit signed integer, but: >>> Splitting nodes into areas containing a maximum of 6.000.000 nodes each... >>> Area (30.8935546875,-125.0244140625) to (50.2294921875,-101.9970703125) contains >>> -1.776.905.107 nodes. DONE! >>> >>> This looks like an overrun somewhere. At first I thought it's >>> the 32bit int overflow, but for this the number is far too high. >>> >>> Any ideas what's going wrong here? >>> >>> Thanks, >>> Thorsten >>> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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