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[mkgmap-dev] mkgmap_svn_index: sending one tile always works, several tiles sometimes

From Felix Hartmann extremecarver at gmail.com on Mon Feb 14 14:14:24 GMT 2011

On 13.02.2011 23:32, Steve Ratcliffe wrote:
> Hello
> Right I think I have got it.  I've now sent a complete set of 51 tiles
> down to my Legend.
> Ironically I couldn't find a pair of adjacent tiles
> that didn't work, only well separated ones.  My thinking was that
> it was probably down to cities with the same name in different tiles
> and that this was most likely in tiles next to each other.
> The problem was indeed with repeated city names so your observations
> helped, thanks.
> ..Steve
>> Seems so on a quick test. I have not found a group of three with your
>> behaviour though. There seem to be certain tiles that block for me as
>> soon as they are sent with an adjacent one...
>> For others the same as you experienced is valid:
Can confirm it, with 1850 sending maps works fine - though somehow the 
"building map set" phase in Mapsource when sending maps takes quite 
long, never noticed this before. Not tried out on GPS yet though....

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