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[mkgmap-dev] mkgmap creates polygons that break Mapsource panning and also routing in some zoomlevels as well as crashing the GPS

From Felix Hartmann extremecarver at googlemail.com on Thu Sep 3 14:28:42 BST 2009


Mark Burton wrote:
> Felix,
>  
>   
>> 3. delete 1/3 of the lines in my polygons style-file or delete this last 
>> section:
>> leisure=*  & fixme!=yes & import!=*                            [0x2a 
>> resolution 24]
>> tourism=*  & fixme!=yes & import!=*                            [0x2b 
>> resolution 24]
>> sport=* & fixme!=yes & import!=* &sport!=skiing &sport!=ski        [0x2c 
>> resolution 24]
>> landuse=* & landuse!=commercial     & fixme!=yes & import!=*     [0x2d 
>> resolution 24]
>> natural=*  & fixme!=yes & import!=*                            [0x2e 
>> resolution 24]
>> amenity=*      & fixme!=yes & import!=*                        [0x2f 
>> resolution 24]
>>     
>
> Looking at 63650004.img, it uses 66 line types and 67 area types. 
>
> What happens if you reduce both/either of those numbers of types to
> less than 64?
>
>   
I don't think this will help, I have found tiles (i.e. Vienna where more 
77 different polygons and 74 line tpyes are used in one tile) and those 
tiles work perfectly fine. Should I even give it a try?
> Mark
> _______________________________________________
> mkgmap-dev mailing list
> mkgmap-dev at lists.mkgmap.org.uk
> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>   
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