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[mkgmap-dev] mkgmap ToDo list

From GerdP gpetermann_muenchen at hotmail.com on Tue Apr 29 18:38:17 BST 2014

Hi Lambertus,

that's interesting. Are these the img file sizes or the osm file sizes?

Gerd


Lambertus wrote
> Unfortunately I cannot confirm that. Below is a bit of logging from my 
> script:
> Original: 97000020 (70551453), New: 0 (35684445), New: 1 (36852845)
> Original: 97000001 (74621042), New: 0 (37522992), New: 1 (37222739)
> Original: 97000002 (73391358), New: 0 (37679505), New: 1 (38098627)
> Original: 97000003 (77862567), New: 0 (39075311), New: 1 (39261197)
> 
> The original files above contain contour data, the filesize is between 
> brackets. As you can see both resulting file are approximately the same 
> size.
> 
> On 2014-04-29 15:39, Gerd Petermann wrote:
>> Hi Lambertus,
>> 
>> and I guess that even after this optimization you will
>> see a factor 3 or higher between the largest tile and the smallest.
>> Can you confirm that?
>> 
>> Gerd
>> 
>>> Date: Tue, 29 Apr 2014 15:32:38 +0200
>>> From: 

> osm@

>>> To: 

> mkgmap-dev at .org

>>> Subject: Re: [mkgmap-dev] mkgmap ToDo list
>>> 
>>> Num-tiles=x would indeed be better for this specific need.
>>> 
>>> It is my experience that it regularly takes multiple calls to
>> Splitter
>>> to get 2+ sub-tiles when you reduce the max-nodes by 100k for each
>>> sub-split attempt. This is what I currently do to get an optimum in
>>> tile-size vs total number of tiles.
>>> 
>>> 
>>> 
>>> On 29/04/2014 15:09, Gerd Petermann wrote:
>>> > Hi Lambertus,
>>> >
>>> > that sounds like a possible change in splitter:
>>> > Instead of specifying max-nodes you may specify --num-tiles=x
>>> > and splitter will try to find a split that produces excactly x
>> tiles
>>> > which are not too narrow and have a node number which is not
>>> > too far from the average (but still aligned to a multiple of map
>> units
>>> > as now).
>>> > So, for your script that means you don't have to find the
>> max-nodes
>>> > value.
>>> >
>>> > I'll think about this again...
>>> >
>>> > Gerd
>>> >
>>> > > Date: Tue, 29 Apr 2014 14:59:36 +0200
>>> > > From: 

> osm@

>>> > > To: 

> mkgmap-dev at .org

>>> > > Subject: Re: [mkgmap-dev] mkgmap ToDo list
>>> > >
>>> > > While this possibly can be solved in Splitter or Mkgmap, it
>> could also
>>> > > be solved by your build-script when you add a maximum tile size
>> check
>>> > > and re-split (with a lower number of max-nodes) until you get
>> two or
>>> > > more sub-tiles. Granted, this adds complexity to the script but
>> it works
>>> > > well for me.
>>> > >
>>> > > On 25/04/2014 21:54, Henning Scholland wrote:
>>> > > > Hi Gerd,
>>> > > >
>>> > > > I would like to have img-tiles which have globally nearly the
>> same
>>> > > > filesize, so that they use the space of devices like eTrex 10.
>>> > > >
>>> > > > With my actual map I use globally the same value for
>> max-nodes. But the
>>> > > > size of the img-tiles differ more then factor 2. Eg. a tile in
>> Germany
>>> > > > is between 2 and 5 mb where a tile in China is about 10 mb. If
>> I remove
>>> > > > details, this difference will increase, because in Germany
>> more objects
>>> > > > will be removed from the img-tile then in China.
>>> > > >
>>> > > > Henning
>>> > > >
>>> > > > _______________________________________________
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>>> > > > 

> mkgmap-dev at .org

>>> > > > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>>> > >
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>>> > > 

> mkgmap-dev at .org

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>>> >
>>> >
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