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[mkgmap-dev] problems with rendering of long riverbank (multipolygons)

From Marko Mäkelä marko.makela at iki.fi on Thu May 19 13:32:23 BST 2011

On Thu, May 19, 2011 at 01:57:43PM +0200, Minko wrote:
>I haven't count them ;-) The multipoolygon stretches out on my map 
>along three tiles (roughly 100km wide). Since this area is mapped quite 
>well, moving the tiles wont help. And I'm talking about different maps 
>that shows issues there (with different tiles) so I think it can only 
>be solved by improving the splitter?

 From past discussions I have understood that there is a configureable 
"split radius" in the splitter.  The splitter would include all nodes 
and ways within the tile, and near the tile borders within the split 
radius.  Again, as far as I understand, what it really should do is 
close closed polygons along the tile borders, by adding imaginary nodes 
at the tile border.


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