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[mkgmap-dev] routable tiles with visible seas

From n willink nw at pinns.co.uk on Tue Mar 2 22:05:54 GMT 2010

I'm not so sure I understand - is there something wrong with my typ file if 
it generates seas without flooding at any zoom level?
I appreciate having to readup on creating routable styles.

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From: "Felix Hartmann" <extremecarver at googlemail.com>
Sent: Tuesday, March 02, 2010 8:58 PM
To: <mkgmap-dev at lists.mkgmap.org.uk>
Subject: Re: [mkgmap-dev] routable tiles with visible seas

>
>
> On 02.03.2010 14:31, n willink wrote:
>> I've been following the "sea floods" topic and have found that ,yes, a 
>> x4b
>> polygon is not needed to generate 'non flooding' seas.
>> However, I 'm finding ,I need to include x4b at draworder=0  (sea at 
>> order 1
>> &  land at 2) to override Mapsource's hideous basemap,
>> It works brilliantly - all islands appear; no flooding, even in the most
>> 'challenging' circumstances and no basemap!
>>
>> Unfortunately, those tiles are not routable as mkgmap --routes only seems 
>> to
>> work with a default style.
>>
>> Is there any way of tweaking mkgmap?
>>
>> Many Thanks
>>
>> Nick
>>
>> _______________________________________________
>> mkgmap-dev mailing list
>> mkgmap-dev at lists.mkgmap.org.uk
>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>>
> I am sure you do something wrong regarding the flooding, and for the 
> routing as well. Use maptk instead of ati.land (that does not create 
> correct typfiles). Best read through the pdf help of cpgsmapper from 
> beginning to end to know what you are doing.
>
> 



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