logo separator

[mkgmap-dev] Problems with sea in overview map

From Gerd Petermann gpetermann_muenchen at hotmail.com on Mon May 24 15:19:13 BST 2021

Oops, I meant
 should I remove mergeShapesFirst() completely?

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Gerd Petermann <gpetermann_muenchen at hotmail.com>
Gesendet: Montag, 24. Mai 2021 16:07
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Problems with sea in overview map

Hi Ticker,

you mean I should mergeShapesFirst() completely?

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap at jagit.co.uk>
Gesendet: Montag, 24. Mai 2021 15:57
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Problems with sea in overview map

Hi Gerd

Not sure about this. It is a very drastic change and might break a lot
of the element>subdiv code (esp --order-by). Many element well be too
big and have to be split again.

It ends up as a merge attempt at all lines/shapes in the tile, so it
might as well be resolution independent!

Ticker
On Mon, 2021-05-24 at 13:33 +0000, Gerd Petermann wrote:
> Hi Ticker,
>
> I think I found my mistake. The code to re-calc the preserved points
> was executed for each sub division instead of once per level.
>
> The attached patch might already solve this.
>
> Gerd

_______________________________________________
mkgmap-dev mailing list
mkgmap-dev at lists.mkgmap.org.uk
https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
_______________________________________________
mkgmap-dev mailing list
mkgmap-dev at lists.mkgmap.org.uk
https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev


More information about the mkgmap-dev mailing list