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[mkgmap-dev] Bay polygons points conversion

From Gerd Petermann gpetermann_muenchen at hotmail.com on Fri Dec 20 18:34:56 GMT 2019

Hi David,

it would help to understand if you posted your if/else clauses.
The —add-pois-to-areas adds the tag mkgmap:area2poi=true to a newly created node, the polygon is NOT changed.

Gerd

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Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von David <david.tlp at orange.fr>
Gesendet: Freitag, 20. Dezember 2019 19:30
An: mkgmap-dev at lists.mkgmap.org.uk
Betreff: [mkgmap-dev] Bay polygons points conversion

Hi Gerd,

I understand what you wrote but, in my case it does not work like that. The natural=bay [0x3d resolution 18] is commented in my polygon style file. The —add-pois-to-areas adds the tag mkgmap:area2poi=true to every polygons. My if statement is based on this tag in my points style.
I tried this trick because I thought elements were removed after lines, polygons and points style are applied. My inspiration is based on the fact I am able to create contour lines for forest polygons with the lines style.

All my tests are made with Ireland and the bay involved is Clew Bay.

David

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