[mkgmap-dev] Removing building polygons from the mapFrom Alexandre de Menezes afmlistas at terra.com.br on Sun Jun 12 22:51:17 BST 2016
Hi everyone, The styles I am using add polygons to every building on the map. I never thought it was a problem, but recently someone did a mass import of all the buildings in my city and I started to get performance problems during GPS use. I want to avoid the polygons on the map, but I don't want to miss the POIs. I had partial success editing the polygon style file and removing this line: |# building tag should be last #(building=* | amenity=*) & area!=no & amenity!=grave_yard [0x13 resolution 24]| I believe this removes all buildings for which there's no other rule converting it to a POI. Can I remove all the other building polys too, since I am using the --add-pois-to-areas option, or I this will discard all the POIs? Thanks in advance, Alexandre de Menezes -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20160612/5d3ba326/attachment.html>
- Previous message: [mkgmap-dev] How do I transform the name of all Ways?
- Next message: [mkgmap-dev] osmc:symbol
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list