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[mkgmap-dev] Sea (or lakes) bug

From WanMil wmgcnfg at web.de on Sun Apr 3 13:58:27 BST 2011

> I checked with my current map (Southern Ontario and Quebec) and it works
> fine. The few tiles that were failing are not anymore. I will try with
> some larger extracts (like whole Canada+US) to see if it still works fine
>>>
>> I will need at least one week to do the rest.
>
> What is the rest?
>
> Thanks,
>
> N.

The algorithm that decides where to place the cuts has the same bug. 
I'll have to test a bugfix for that and will post an improved patch.

WanMil



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