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[mkgmap-dev] Trouble getting somemultipolygons to render inmkgmap

From WanMil wmgcnfg at web.de on Sat Sep 25 10:48:11 BST 2010

Thanks for testing it. Before committing I would like to compare hard 
facts. How many mps are handled ok with the extended polygon tag list 
and how many mps are handled with the non polygon tag list.

Unfortunately I don't have time to do this. So anybody should feel free 
to start investigations.

WanMil

> I have tried the patch and have looked around Australia and I can't find any
> problems. Seems to be a good addition as some multipolygons I have never
> seen now appear in mapsource.
>
> Charlies missing multipolygons also now appear.
>
> Regards,
>
> Markus_g
>
> -----Original Message-----
> From: mkgmap-dev-bounces at lists.mkgmap.org.uk
> [mailto:mkgmap-dev-bounces at lists.mkgmap.org.uk] On Behalf Of WanMil
> Sent: Saturday, 25 September 2010 2:59 AM
> To: Development list for mkgmap
> Subject: Re: [mkgmap-dev] Trouble getting somemultipolygons to render
> inmkgmap
>
>> WanMil schrieb am 24.09.2010 17:35:
>>> The mp code must check if the mp itself contains the
>>> relevant polygon tags or if the tagging should be taken from the outer
>>> ways. For this purpose a list of known polygon tags is used and up to
>>> now leisure is not in this list.
>>
>> My understanding of the multipolygons is, that the tags may EITHER be in
> the
>> relation OR on the outer polygons. So the outerpoylgons are only to be
> used,
>> when there are no tags on the relation.
>> If the relation itself is tagged and there is a tag on the outerpolygons,
> this
>> does logical mean, that the outerpolygon tags apply to the complete area
>> including the inner-area.
>>
>> There shouldn't be a list of concerned tags, since any area tags may be
> used.
>
> I agree.
> But the real world does not strictly follow this definition.
> Unfortunately very lots of mps are tagged with some non polygon tags and
> therefore I introduced the list of well known polygon tags. At least
> this was neccessary when I implemented the mp code.
>
> You càn check yourself if it's now the time to remove this polygon list.
> I have attached a patch that follows your proposal. Just test it and let
> us know.
>
> WanMil
>
>>
>> Gruss
>> Torsten
>
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>




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