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[mkgmap-dev] [PATCH v5] - Code around highway shield crap when sorting labels

From Mark Burton markb at ordern.com on Mon Mar 22 21:13:02 GMT 2010

Felix,

Thanks for the update.

> Well as the mp_lesscuts_v4 patch is already commited, the breakage must 
> be expected as I tried to add a patch that is already included (well 
> probably slightly different though).

OK.
 
> Could you nevertheless also commit the sizeFilter.patch?
> It comes very handy and I know that besides me, also Thilo 
> (User:Radfahrer) is using it. A value of 8 is quite good for default 
> right now. (Polygons smaller than 8 pixels except for resolution 24 are 
> not worthwhile anyhow and only slow down the map redraw). It is pretty 
> straightforward and I don't think it could break anything.

I will look at that - at this time I don't have any objection to it and
if no one raises any objections I will commit it in a day or so.

> Also the mp_rolehandling_v3.patch should be committed too IMHO, because 
> it really improves the maps.

Steve's been handling the MP patches, hopefully he will look at
incorporating that patch.

Mark



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