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[mkgmap-dev] [PATCH v8] make maps in parallel

From Martin Marinus martin.marinus at xs4all.nl on Mon May 18 10:25:12 BST 2009

Hi Mark,

> Reworked top-level loop that waits for the parallel jobs to complete.
> Appears to use a lot less CPU and could possibly influence the weird
> problems some were reporting on Windows/Mac

And Linux (for me).

> - please retest with this version.

Seems fix it for me. No more missing tiles with my previously-tested 
Benelux maps. For good measure, I also split and tested yesterdays 
europe.osm.bz2 (geofabrik): no problem there either.

Of course, I can't be entirely sure that there aren't any corner-cases 
left which still only fail with multiple threads. But for me, this works 
just fine. Thanks!


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