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[mkgmap-dev] minor enhancement to tile-splitter

From Steve Ratcliffe steve at parabola.demon.co.uk on Sun Mar 8 21:01:12 GMT 2009

Hi

> The attached patch makes the tile splitter look at the width of the area
> at both the min & max latitude. This slightly reduces the number of
> tiles needed for the planet and makes the splitting slightly faster.

I have applied the patch - thanks.

> Mkgmap does not manage to generate a map from the output though, it
> fails with an out of heap space error. I'll try adding something which
> limits the maximum bounds of each tile too.

Yes that should help.

In some cases it might be just enough to pull the boundary of the tile in
so that it encloses the points that exist.  There is no need to tile the
ocean or places where there is no data.

..Steve



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