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[mkgmap-dev] How to show land and see

From Walter Schlögl Walter.Schloegl-Resch at aon.at on Wed Jan 7 11:30:24 GMT 2015

Hi Andrzej,

I have corrected the errors in my TYP and style,
but the sea is still not visible.

Here are my last parameters.

polygons file

natural=sea             { echo "mapping natural=sea" }                [0x32 
resolution 14]    # level 1
natural=land                                         [0x10000 resolution 14] 
# level 2

The echo command is shown in logfile, so natural=sea is available.

In TYP file I have deleted Polygon 4b (was used as background)
and added Polygon 100/00 with Prio 2.
0x32 (Sea) is the only Polygon with Prio 1.

Did you suggest these changes or did I understand you in a wrong way?

Best regards,
Walter

-----Ursprüngliche Nachricht----- 
From: Andrzej Popowski
Sent: Wednesday, January 07, 2015 10:33 AM
To: mkgmap-dev at lists.mkgmap.org.uk
Subject: Re: [mkgmap-dev] How to show land and see

Hi Walter,

> The last commands in polygons file are
> natural=sea    [0x32 resolution 14]
> natural=land   [0x4b resolution 14]

Don't use object 0x4b in style, mkgmap should create it automatically.
Use lowest priority for 0x4b in style or define only color without
giving a priority to polygon 0x4b.

-- 
Best regards,
Andrzej
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