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[mkgmap-dev] Ways with missing nodes

From Marko Mäkelä marko.makela at iki.fi on Tue Nov 20 12:34:55 GMT 2012

On Mon, Nov 19, 2012 at 10:02:43PM +0100, Henning Scholland wrote:
>The problem is, that the complete way isn't rendered, if only one node 
>is missing. I don't know if it would be good, if mkgmap skip missing 
>nodes. It could course other problems.

I thought that the 'correct' handling of missing nodes in ways is to 
pretend that the nodes do not exist. Only if the way is not closed 
(start and end node ID differ), the polygon would be omitted.

FWIW, I sometimes see complaints in stderr or stdout about missing nodes 
when I fix problems in JOSM.

	Marko



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