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[mkgmap-dev] [PATCH v1] mkgmap crashes if nodes are missing

From WanMil wmgcnfg at web.de on Sun Jul 29 16:05:22 BST 2012

Hi Nop,

thanks for testing. I have commited the patch. So since mkgmap r2311 
empty ways should be ok for mkgmap.

WanMil

>
> The patch works fine. Tested it on a map with 680 tiles. The original mkgmap
> crashes, the patched version processes the data without a problem.
>
> When you have checked in the patch, please let me know which revision that
> is.
>
> bye
>              Nop
>
>
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