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[mkgmap-dev] feedback about speedup patches

From Thorsten Kukuk kukuk at suse.de on Wed Jan 4 17:57:20 GMT 2012

On Wed, Jan 04, toc-rox wrote:

> My first impression is "2.5 hours is a very long time" but it depends on ...
> - What do you build ?
> - What do you use (world bounds, world coastlines) ?
> - What are your hardware resources (number of cores, ram, ...) ?
> - Which OS are you using ?
> - ...

I don't think it makes sense to discuss absolut build times and if
this is long or not.
As you see on the list above, it depends on a huge amount of other
Getting the build time down from 3.5 to 2.5 hours on the same hardware
in the same environment is a very big step. And looking at the big
amount of data needed for my maps, I don't have the feeling
that 2.5 hours are a long time.

The hardware isn't the fastest one, and the OS is the newest SLES
not yet available on the market, so this will not help you, too ;)


Thorsten Kukuk, Project Manager/Release Manager SLES
SUSE LINUX Products GmbH, Maxfeldstr. 5, D-90409 Nuernberg
GF: Jeff Hawn, Jennifer Guild, Felix Imendörffer, HRB 16746 (AG Nürnberg)

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