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[mkgmap-dev] VIllages not findable

From Marko Mäkelä marko.makela at iki.fi on Tue Jan 3 21:23:21 GMT 2012

On Tue, Jan 03, 2012 at 02:06:54PM +0100, Carlos Dávila wrote:
>El 03/01/12 10:51, Minko escribió:
>> You are right David,
>> 0x1100 is used for villages and seem not findable.
>> 0x0900 is also findable and I think more logical than 0x0e (smaller than hamlets that use 0x0b)
>0x0900 works as expected. +1 for committing it.

Thanks for the suggestion. r2160 does this in 
resources/styles/default/points:

-place=village [0x1100 resolution 22]
+place=village [0x0900 resolution 22]

Should the polygon rules be revisited? We only map place=village, 
place=island, and place=islet there. Or would there already be place=* 
nodes for most places, placed near the logical center of the area?

	Marko



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