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[mkgmap-dev] Empty map?

From Ron Olson tachoknight at gmail.com on Sat Sep 10 03:09:49 BST 2011

Hi Marko-

Thanks for the info. I started with an empty directory, just the osm.bz2
file, and after the splitter was done I did have a bunch of img and
osm.pbf files along with template.args and areas.list. The areas.list file
matches the template.args file. I ran mkgmap with a logging.properties
file and output it, but all I saw were a bunch of warnings regarding
various polygons, streets, etc. There were no error or catastrophic
problems I saw. 

I will try again, stripping everything out but the bare minimum and see
what I get, then add the parameters back and see what happens.

On 9/9/11 12:39 AM, "Marko Mäkelä" <marko.makela at iki.fi> wrote:

>On Fri, Sep 09, 2011 at 12:23:52AM -0500, Ron Olson wrote:
>>But again no joy. Is it possible the splitter parameters are wrong for
>>what I'm trying to do?
>
>What do you have in the areas.list generated by splitter? Do the tile
>names match the file names in the template.args that you passed to
>mkgmap? Did you try removing all *.img and *.osm.gz files before running
>splitter and mkgmap?
>
>If all that is correct, then I think you should enable logging and check
>the mkgmap log output for further hints. But an empty map sounds like
>there should be something seriously wrong with the input parameters.
>
>	Marko
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