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[mkgmap-dev] Generating sea

From WanMil wmgcnfg at web.de on Sun Apr 3 13:55:03 BST 2011

Am 03.04.2011 14:03, schrieb Ralf kleineisel:
> On 04/03/2011 12:47 PM, WanMil wrote:
>
>> the real reason is unknown. The lines you see are the cuts of the
>> multipolyon processing. I tried to track down that problem but I could
>> not find a problem of mkgmap.
>
> Have you tested if it helps to create the cuts at multiples of 2048 in
> garmin units like the tile borders?

No I haven't but it will be worth to try it where it is possible. Maybe 
it reduces the artefacts.



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