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[mkgmap-dev] Sea (or lakes) issue

From Nakor nakor.osm at gmail.com on Wed Mar 23 17:56:04 GMT 2011


I have a tile out of splitter which covers the area 
. I did not find yet any option to have the lakes (delimited by 
natural=coastline) rendered properly. I tried various generate-sea 
options but did not get the expected result.

With no --generate sea I get only parts of Lake Erie and Lake Ontario 
with water (I guess because there are some water=* polygons in those 
particular places)
With extends-sea-sector, MapSource crashes
With multipolygons or no-sea-sectors, both lakes are OK but Ontario is 
With polygons the whole tile is flooded

What options should I use to get it right?



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