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[mkgmap-dev] Include the following patches into trunk -- Patch1 - Drop small Polygons

From Felix Hartmann extremecarver at gmail.com on Tue Mar 1 18:38:34 GMT 2011

On 01.03.2011 19:33, Felix Hartmann wrote:
> The following patches are in my eyes really worthwhile and should be 
> added to trunk. They all work fine without glitches.
> 1. Drop small Polygons
> I am not sure who wrote this patch, but I have been using it longtime 
> and it certainly does improve map performance especially on higher 
> resolutions.
> It removes all polygons which consist of less than 8 pixels.
> If you deem that this is too extreme (though 8 pixels is really 
> nothing, and polygons of less than 8 pixel size are barely noticeable 
> anyhow - and only slow down map drawing) the following line could be 
> reduced to maybe 6 or 4 pixels:
> +    private static final int MIN_SIZE_POLYGON = 8;
Ups forgot to say, I'm actually using it with a value of 15 and it seems 
to work pretty well with 15.

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