[mkgmap-dev] Include the following patches into trunk -- Patch1 - Drop small PolygonsFrom Felix Hartmann extremecarver at gmail.com on Tue Mar 1 18:38:34 GMT 2011
On 01.03.2011 19:33, Felix Hartmann wrote: > The following patches are in my eyes really worthwhile and should be > added to trunk. They all work fine without glitches. > > 1. Drop small Polygons > I am not sure who wrote this patch, but I have been using it longtime > and it certainly does improve map performance especially on higher > resolutions. > It removes all polygons which consist of less than 8 pixels. > > If you deem that this is too extreme (though 8 pixels is really > nothing, and polygons of less than 8 pixel size are barely noticeable > anyhow - and only slow down map drawing) the following line could be > reduced to maybe 6 or 4 pixels: > + private static final int MIN_SIZE_POLYGON = 8; Ups forgot to say, I'm actually using it with a value of 15 and it seems to work pretty well with 15.
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