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[mkgmap-dev] [mp: PATCH] Multipolygon handling - decomposed polygons

From WanMil wmgcnfg at web.de on Sat Jan 9 11:41:46 GMT 2010

Is there any mkgmap tag yet to avoid this? (like mkgmap:noaddpoitoarea=yes)

WanMil

> AFAIK the POI searches work only with the actual POIs that are generated, not the polygons. So this should be no big problem. You should make sure though that the --add-pois-to-areas option doesn't generate the POIs twice.
>
> Regards
> Thilo
>
> Am 09.01.2010 um 11:56 schrieb WanMil:
>
>> Am 09.01.2010 11:25, schrieb Ralf Kleineisel:
>>> On 01/09/2010 10:08 AM, WanMil wrote:
>>>
>>>> Another idea is to add some specific tags by the mulitpolygon algorithm
>>>> that link to the other pieces of the formerly big forrest. This could be
>>>> evaluated by the SizeFilter?
>>>
>>> Another idea (don't know if this is possible):
>>>
>>> You have a big multipolygon forest. You could duplicate it. One copy
>>> without small inner polygons for the low resolutions. Another copy with
>>> the inner polygons which gets splitted for the higher resolutions. The
>>> copies could be marked with some mkgmap internal tag and used later.
>>>
>>
>> That should be no problem for the mulitpolygon code. But I need someone
>> who can modify the style handling.
>>
>> What about POI searches? If we have multiple versions of the famous
>> Wienerwald the search for forrests should return only one version.
>
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