[mkgmap-dev] Commit: r1235: Fix hang on continue action.From Felix Hartmann extremecarver at googlemail.com on Sun Sep 27 21:28:01 BST 2009
svn commit wrote: > Version 1235 was commited by steve on 2009-09-27 16:42:08 +0100 (Sun, 27 Sep 2009) > BRANCH: style > > Fix hang on continue action. > Thanks for your work, sadly though for me at the moment the style branch is useless because continue on the strictly ordered style rules has no effect. (I need to have the rules running not only in order, but also if continue given, several rules on the same object. (actually I don't even need to really have then run in order, but would really need to have every rule run on each object, even if another rule matched already) Plus, it runs about 10 times slower than the trunk branch (plus continue patch, plus make ways out of relations patch) with my style-files - I hope that this can be optimized. (Austria.osm.bz2 from Geofabrik takes 45 minutes with the style-branch and still needs to calculate 1 out of 6 tiles with my style-file unadapted, while it takes 6:35 with the trunk and continue patch (plus a few more patches all however with little impact on calculation time). 5 times slower is really too slow (and it's definitely not swapping memory to disk, plenty free) - this might be however because the max-jobs seems to be broken (though it does not get the tiles out in input order but cpu load is only 1 instead of 3). The style which I adapted for strict rules ordering took 12 minutes (but here with no continue on the rules working, it's useless). > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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