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[mkgmap-dev] Possible fix for "evil forest" crash

From Mark Burton markb at ordern.com on Sun Sep 6 14:35:25 BST 2009

> I was all the time using it without problems. I don't know whether there 
> have been improvements, but nothing became worse in any case. I 
> subjectively think map panning got a tiny bit quicker, but might be 
> mistaken.

Ok, good.

If the patch is working right, it should be reducing the number of
subdivisions being created so it may well make map display a little



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