[mkgmap-dev] Possible fix for "evil forest" crashFrom Mark Burton markb at ordern.com on Sun Sep 6 14:35:25 BST 2009
Felix, > I was all the time using it without problems. I don't know whether there > have been improvements, but nothing became worse in any case. I > subjectively think map panning got a tiny bit quicker, but might be > mistaken. Ok, good. If the patch is working right, it should be reducing the number of subdivisions being created so it may well make map display a little quicker. Cheers, Mark
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