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[mkgmap-dev] Possible fix for "evil forest" crash

From Felix Hartmann extremecarver at googlemail.com on Sun Sep 6 14:24:55 BST 2009

Mark Burton wrote:
>> Yeah great, Finally fixed.
>> I could not find any errors in the map.
> That's good.
> The problem was that a polygon was being generated that only
> contained 2 points. The more recent mapsource versions must
> ignore degenerate polygons (and lines as well, presumably) but the
> older mapsource and at least some gps units barfed.
> I have committed the fix.
> I am still looking to get some feedback on the subdiv fixes patch I
> posted yesterday, please try it out if possible as I believe that they
> are an improvement.
I was all the time using it without problems. I don't know whether there 
have been improvements, but nothing became worse in any case. I 
subjectively think map panning got a tiny bit quicker, but might be 
> Cheers,
> Mark
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> mkgmap-dev at lists.mkgmap.org.uk
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