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[mkgmap-dev] [PATCH] some natural points

From Ben Konrath ben at bagu.org on Sat Jul 11 05:52:10 BST 2009

Hi Marko,

I meant to reply to your message entitled '[PATCH] Find Places items
from test-map:all-elements' for this patch update. Sorry for the
confusion everybody.

Cheers, Ben

On Sat, Jul 11, 2009 at 12:48 AM, Ben Konrath<ben at bagu.org> wrote:
> Hi,
> Here's an updated version of this patch in case anybody is using it.
> Cheers, Ben
> On 06/20/2009 04:23 PM, Marko Mäkelä wrote:
>> Some natural=* POI values were missing from the translation.  On the Edge
>> 705,
>> natural=wood will be displayed with an icon.  That would be useful for
>> marking
>> the names of forest areas in cities.
>> The other two (natural=rock, natural=water) will be displayed as hollow
>> white circles by the Edge 705.  The attribute natural=rock is not listed
>> at
>> http://wiki.openstreetmap.org/wiki/Key:natural, but I thought that it
>> would be OK to mark large rocks (diameter over 1 m) as natural=rock.
>> Please apply the attached patch.
>> On a related note, when I tested this, I originally downloaded a small
>> area and tried to create a map.  The map was blank when zoomed at anything
>> closer than 80 m.  No tooltips were presented for any roads or POIs, and
>> the Edge 705 complained something about no POI information being
>> available.
>> The bounding box of the download was as follows:
>> minlat='60.3461917134347' minlon='25.0977978880827'
>> maxlat='60.3564969730713' maxlon='25.1192281119173'
>> Surprisingly, routing worked, even though the map was blank at closer zoom
>> levels (tested 20 to 50 m).
>> Ultimately, I edited a 180MB *.osm map tile in a text editor and changed
>> some attributes there.  When compiled, that map tile was displayed OK.
>> Regards,
>>        Marko
>> ------------------------------------------------------------------------
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