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[mkgmap-dev] [PATCH] some natural points

From Ben Konrath ben at bagu.org on Sat Jul 11 05:48:25 BST 2009


Here's an updated version of this patch in case anybody is using it.

Cheers, Ben

On 06/20/2009 04:23 PM, Marko Mäkelä wrote:
> Some natural=* POI values were missing from the translation.  On the Edge 705,
> natural=wood will be displayed with an icon.  That would be useful for marking
> the names of forest areas in cities.
> The other two (natural=rock, natural=water) will be displayed as hollow
> white circles by the Edge 705.  The attribute natural=rock is not listed at
> http://wiki.openstreetmap.org/wiki/Key:natural, but I thought that it
> would be OK to mark large rocks (diameter over 1 m) as natural=rock.
> Please apply the attached patch.
> On a related note, when I tested this, I originally downloaded a small
> area and tried to create a map.  The map was blank when zoomed at anything
> closer than 80 m.  No tooltips were presented for any roads or POIs, and
> the Edge 705 complained something about no POI information being available.
> The bounding box of the download was as follows:
> minlat='60.3461917134347' minlon='25.0977978880827'
> maxlat='60.3564969730713' maxlon='25.1192281119173'
> Surprisingly, routing worked, even though the map was blank at closer zoom
> levels (tested 20 to 50 m).
> Ultimately, I edited a 180MB *.osm map tile in a text editor and changed
> some attributes there.  When compiled, that map tile was displayed OK.
> Regards,
> 	Marko
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