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[mkgmap-dev] Tile size and routing performance?

From Mark Burton markb at ordern.com on Fri Feb 27 23:46:51 GMT 2009

Just a thought.

When I split the map I am using for testing, I specify
--max-nodes=100000 to the splitter. This is quite a lot smaller than the
default value for max-nodes. 

Those of you suffering inter-tile routing problems, what value are you
using for max-nodes? If you're using the default value, why not try
using a smaller value and see if it makes any difference to the routing
performance?

Cheers,

Mark



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