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Build mkgmap/mkgmap #625

Commit: 4265 by gerd
Branch: default-typ
Time: 15 Jan 2019, 8:58 p.m.
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New version by Joris Bo: previous typ had 2 bugs (No draworder for new lake 0x41) making lakes invisible and missing wilderniss hut Both are fixed in attached typ. There were also a couple of polygons and lines having a night color bitmap, for now I removed them and introduce them again if complete. There is help coming up from Michael to fill that gap.

Latest commits

  • mkgmap-r4287 simplify code, no functional change.
    05 jun 2019
  • mkgmap-r4286 mdr5.patch by Ticker Berkin:.
    16 apr 2019
  • mkgmap-r4285 add tag mkgmap:way-length for each POI generated from a line when option --add-pois-to-lines is used. It gives the way length ....
    07 apr 2019
  • mkgmap-r4284 let test-map:all-elements set the transparent flag, use 0x1b instead of 0x51 for background.
    27 mar 2019
  • mkgmap-r4283 document special case with relative path for option input-file given in a config file like template.args.
    08 mar 2019
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