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Build mkgmap/mkgmap #625

Commit: 4265 by gerd
Branch: default-typ
Time: 15 Jan 2019, 8:58 p.m.
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New version by Joris Bo: previous typ had 2 bugs (No draworder for new lake 0x41) making lakes invisible and missing wilderniss hut Both are fixed in attached typ. There were also a couple of polygons and lines having a night color bitmap, for now I removed them and introduce them again if complete. There is help coming up from Michael to fill that gap.

Latest commits

  • splitter-r654 - add note that splitter doesn't handle holes in *.poly files.
    05 apr 2024
  • mkgmap-r4919 Avoid possible integer overflow in blocksize calculation when gmapsupp contains large number of tiles.
    04 apr 2024
  • mkgmap-r4918 add surface=chipseal to group of surfaces which means paved.
    06 mar 2024
  • mkgmap-r4917 fix typos in documentation: $LONG_DATE$ -> $LONGDATE$, $SHORT_DATE$ -> $SHORTDATE$.
    18 feb 2024
  • mkgmap-r4916 sortResource_v3.patch (with updated date in comment) by Ticker Berkin.
    13 oct 2023
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